Find The Best Job Vacancies in Various industry sectors 72631+ Job Vacancy


Apply jobs • Apply directly to companies • Clear salary ranges

Browse 72631 List Available Job Vacancies Today. We Have Worked with 2000+ Trusted Companies around the world


The Third Floor Logo

Visualisation / Assets Artist

Id Job: 316e314

🏠 On-site
💼 The Third Floor
📍 London, England
2 days ago
💰 35000 – 36000 GBP ANNUAL

Job Description

Job Title: Visualisation / Assets Artist

Location: London office / WFH. May be required to travel to studios.

Reports To: Head of Assets

Job Summary:

The Third Floor is seeking a special breed of 3D modeler. Assets are built quickly and must be highly optimized for real-time workflow in Maya. The Visualisation / Assets Artist must be able to take artistic direction from a wide spectrum of sources to produce characters, environments, props and vehicles that best represent the director's vision. The Assets Artist will work in the Assets team, collaborating with the show Supervisors and Shot Creators / Animators.


The ideal candidate:

  • Will be team oriented and able to successfully take direction from a supervisor.
  • Must be quick at learning tools and fast at creating high quality assets, both organic and hard surface.
  • Needs to be adaptable, flexible and accepting of change; Often scrapping ideas and starting anew.
  • Should have a strong sense of design, a knack for using real-time elements to evoke cinematic lighting and depth.
  • Will have a great eye for detail, good base knowledge of anatomy, lighting principles and colour theory.

Key Responsibilities:

  • Filling in the gaps of information to ensure each asset looks its best.
  • Display technical awareness of real-time game engine restrictions and how to keep assets efficient.
  • Demonstrate strong knowledge of low-polygon modelling with PBR workflows.
  • Work with heavy Lidar scenes and common retopology workflows is also required.
  • Use real-time OpenGL techniques for lighting, rigging and FX.
  • Work smartly to problem solve, discovering the best creative solutions for different asset requirements / tasks.

Essential Skills:

  • Autodesk Maya
  • Unreal Engine
  • Photoshop
  • Substance Painter
  • Zbrush

Desirable Skills:

  • Perforce or similar version control software.
  • Shader / materials setup with Unreal.
  • Prior rigging knowledge is preferable, for learning TTF tools to rig basic characters, creatures and props.
  • AAA game industry experience is a bonus.


Apply Go Back

Share This Job

LinkedIn
Reddit
WhatsApp
Telegram

Related Jobs

Team Member
Team Member
Five Guys
Belfast, Northern Ireland
2 days ago

Apply
Care Assistant
Care Assistant
Bupa Care Homes
Wilmslow, England
Today

Apply
Graduate Transport Projects Officer
Graduate Transport Projects Officer
London Borough of Hounslow
Hounslow, England
Today

Apply
Personal Assistant/Support Worker
Personal Assistant/Support Worker
People Plus Independent Living Services
Brighton, England
2 days ago

Apply
Customer Advisor
Customer Advisor
SEVERN TRENT
Shropshire
1 day ago

Apply