As an intern in the GPU Platform Architecture group, you will join a team that is defining and optimising Apple's GPU architecture. With others, you will seek out areas for improvement while collecting data and measurements that either confirm the idea or rule it out. You will collaborate with experienced architects and micro-architecture to assess the feasibility of ideas, refine ideas, and seed new ones. The role requires the analysis of interesting workloads across existing and new product categories to identify bottlenecks and opportunities for improvement. You’ll be architecting new features and brainstorming novel ideas to boost performance. You’ll collaborate with world-class GPU and SoC Architects to steer and improve the implementation of GPU simulators and performance/energy models used for research, performance/power analysis, and microarchitecture tuning. We also cross-collaborate as a larger architecture and performance team to maintain and improve the simulation environment and look for ways to boost the productivity of the entire team. In this position, you will be encouraged to: - Contribute towards performance/power modeling proposed architectural solutions and features - Gather, analyse, and validate measured and simulated results to compare architectural design alternatives - Carefully analyze and present results to enable data specific architecture/design - Work with the multi-functional teams to develop architectural solutions